So nun ist es soweit, der Patch 1.2 ist erschienen!
Hier mal die Changelog
• Free Multiplayer Map! The tide is out and the sun is high - this daytime version of Makin sheds new light on the battle!
• Fixed exploits that allowed for power ranking servers.
• Fixed router related server authentication errors.
• Fixed HTTP Redirect functionality for downloading mods
• Fixed sound device crashes stemming from Emulated Sound Devices
• Fixed exploit which allowed players to color their name tag.
• Hits now register properly while targeted player is leaning.
• Enabled /cg_drawfps in multiplayer games.
• Fixed command-line +connect functionality
• /cg_fov no longer resets to the default value in between matches.
• Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
• "Accept Game Invite" is bound to its default key, F10.
• Implemented fix for attempting to join password protected servers from the server browser.
• Fine tuned Bolt-Action Rifles for balance.
• Screenshots no longer overwrite each other.
• Fixed various multiplayer map related issues and exploits.
Laden könnt Ihr euch den hier! http://www.4players.de/4player…orld_at_War/Patch_12.html
Quelle: http://www.pcgameshardware.de